Others change the loop itself (the path the hero walks), creating cemeteries and vampire mansions that spawn extra enemies - and more enemies means more drops. Some cards change the terrain (the black void around the loop), adding things like meadows and rocks for health boosts. You place these cards around the map, complicating the loop. World-builderĪs the hero fights, you build the world - think of it like playing as the board on which a board game takes place (or being a dungeon master in Dungeons & Dragons).ĭead enemies drop equipment like swords and shields, as well as cards. As outfitter, you manage the equipment they find by comparing equipment’s stats and equipping the one with the bigger number. Outfitterĭuring a loop, the hero is autonomously walking around and slaying enemies that drop equipment, cards, and resources. Instead, you’ve got three distinct (but related) jobs: outfitter, world-builder, and city planner. The odd thing about Loop Hero is that you don’t control any walking or fighting - the titular hero handles that on their own. We’ll teach you how to think about your role (what you do in Loop Hero), choosing and placing cards, gathering resources, what to build first at your camp, and how to unlock new classes. In this Loop Hero guide, we’ll give our tips for your several hours with the game. The individual parts are easy enough to understand, but it gets overwhelming fast. Loop Hero takes bits and pieces from lots of other games and shuffles them into something new.
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